EZCAD3 Software

Item No.: EZCAD3.0
Description FAQ ·
 
 

EZCAD3 Laser Marking Software Introduction

If Licenses are not activated, the software will not open.
EzCad3 software installation is very simple, users only need to test the EzCad3.0 directory on the installation CD directly to the hard disk. Then double-click the EzCad3.exe file in the EzCad3.0 directory after installation.
EzCad3 software requires the hardware to be a computer dual-core CPU, more than 2G of memory, more than 10G of hard disk, and two or more native USB interfaces. Software requirements are Windows operating system WIN7 64-bit, WIN8 64-bit, WIN10 64-bit. All instructions following this manual default to the Windows operating system.

EZCAD3 Laser Marking Software Features

This software has the following main functions:
Freely design the graphics to be processed
Supports TrueType fonts, Single Line Fonts (JSF), Dot Matrix Fonts (DMF), 1D barcodes and 2D barcodes such as DataMatrix
Flexible variable text processing, changing the text in real-time during processing, can directly read and write text files and Excel files.
Powerful node editing and graphic editing functions, which can perform curve welding, cutting and intersection operations
Support up to 256 pens, you can set different processing parameters for different objects
Support various  formats of bitmap images (bmp, jpg, gif, tga, png, tif, etc.)
Support various  formats of vector files (ai, dxf, dst, plt, etc.)
Ability to import 3D models in stl, dxf format
Common image processing functions (grayscale conversion, black and white image conversion, halftone processing, etc.), can process 256-level grayscale images
Powerful fill function, support multiple filling types
Multiple control objects, users can freely control the system to interact with external devices
Project projection marking of 3D model files
Hierarchical marking for 3D models
1.1.3 Interface Description
Start interface:
When the program starts to run, the startup interface is displayed (Figure 1-1), and the program is initialized in the background.